Over on QMap func_msgboard someone started another Coagula contest. The idea is to make a map that is floating in the void, in the style of Elek's Coagula series. Here's a couple of screenshots from my forthcoming entry:
The angle on these shots doesn't show too much, because there's a bunch of unfinished brushwork just above. r_speeds are likely to be quite high (> 1000 in a few places). Working with the old e1m5 textures is fun though 8).
Little else happening right now... too much work.