Qbsp can now parse Quake 2 map format - you still need your textures in WAD format, but qbsp will automatically strip the leading path from the texture name and ignore the extra surface attributes that are not used by Quake. And by popular demand, we can now output RMQ style BSP2 ("2PSB") format bsp files again with the -2psb command line.
TyrUtils v0.14 changes:
- qbsp: Added Quake 2 map compatibility (extra surface attributes ignored)
- qbsp: Add -2psb option to output in RMQ compatible BSP2 format
Download from the utils page as usual (Win32 / OSX / source).