I thought it was probably worth getting these few changes out now before the end of the year. The most obvious change is I finally added the improved quality water warping technique that FitzQuake did so long ago.

Changelog:

  • Reworked video mode setting, now uses vid_width, vid_height, etc. cvars
  • Added menu for manually specifying windowed mode resolution
  • Improved window focus handling with respect to mouse/keyboard grabs
  • Improved window icon handling in SDL/X11 environments
  • Implement improved quality water warp effect from FQ and others.
  • Fixed silly bug which was making OpenGL mode changes stupidly slow
  • Fixed crash that could happen when a BSP has missing textures

Download from the TyrQuake page.

I keep getting this crash error that says "Cache_Dealloc: not allocated" whenever I try to connect to a server.
Comment by Anonymous Tue Feb 25 10:59:45 2020
Sorry about that - I am able to connect to netquake and quakeworld servers when I try here. Can you tell me a bit more about your setup? Is the server running a specific mod and/or map or is it a particular server? (i.e. is the server not TyrQuake, but some other Quake source port?)
Comment by kmshanah Mon May 18 08:24:45 2020