bsputil − utiltiy for working with Quake BSP files
bsputil [OPTION]... BSPFILE
bsputil is a small utility for basic manipulation of Quake BSP files.
Extract the texture data from BSPFILE and create a Quake WAD file. The output filename is generated from BSPFILE by stripping the .bsp extension and adding the .wad extension.
Extract the entity data from BSPFILE and create a plain text .ent file. The output filename is generated from BSPFILE by stripping the .bsp extension and adding the .ent extension.
Load BSPFILE into memory and run a set of tests to check that all internal data structures are self-consistent. Currently the tests are very basic and not all warnings will result in errors from all versions of the Quake engine. This option is not targeted at level designers, but is intended to assist with development of the qbsp tool and check that a "clean" bsp file is generated.
Kevin Shanahan (aka Tyrann)
Based on source provided by id Software
Please send bug
reports to firstname.lastname@example.org.
Improvements to the documentation are welcome and encouraged.
2013 Kevin Shanahan
Copyright (C) 1997 id Software
License GPLv2+: GNU GPL version 2 or later
This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law.
qbsp(1) light(1) vis(1) bspinfo(1) quake(6)