Not much mapping been going on as of late, but I've been spending a bit of time going through the Quake engine source. So far it's been pretty slow while I learn my way around and clean things up, but I've managed to fix a few things here and there. Nothing ground breaking, but it's fun to do. I'll probably upload what I've done once I feel it's sufficiently cleaned up. It'll just be like regular quake for now, but hopefully with less bugs. After that, I have a few ideas of where I want it to go, but time will tell...

One recent annoucement that I found interesting is that Mindcrime has decided to start another game/mod based on the Quake engine. This time there's no uni or OUM taking up my time, so I'll probably be talking to him when he starts looking for mappers.

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