Single Player
Unreleased Base Map
Status: |
Unreleased |
Information: |
A very large idbase textured single player map.
I've had this map on the back-burner for a long time, but I would
really like to see it finished one day. Along the way I ran into
all sorts of interesting problems trying to get the mapping tools
to do things they were never intended to do. Actually, improving
the tools (qbsp, light, vis) was one of the most fun parts of
working on this map. |
Outside In (Coagula Contest 2 entry)
Released: |
August 14, 2003 |
Download: |
coagulacontest2.zip
(5.1MB) |
Information: |
This was my entry in the Coagula
Contest 2. The download features six maps from the various
participants, all in the "structures floating in the void" style of
the original Coagula maps by Elek. |
Operation Urth Majik (OUM)
Released: |
July 21, 2001 |
Download: |
oum.zip (10.2
MB) |
Information: |
A six level partial conversion featuring work by
Fat Controller,
Tronyn,
Apollo and
myself. More information can be found on the project's home page. |
Moonlight Assault
Released: |
August 12, 1999 |
Download: |
moonlite.zip (1.2 MB) |
Information: |
Large medieval castle with lots of exploration
and interesting combat. See the accomanying text file for a nice
background story. |
Escape from Actaltraz
Released: |
January 24, 1998 |
Download: |
actaltrz.zip (1.1 MB) |
Information: |
My first map, a rather large military base. Much
to my surprise at the time, this map received some glowing reviews,
so it's worth your time to have a look. |
Deathmatch
Dark Ritual
Released: |
July 6, 2002 |
Download: |
ritual.zip
(383 kB) |
Information: |
A dark and atmospheric map, designed for 2-8
players (6 seems to be the sweet spot here). With this one I wanted
to capture the excitement of Aggressor's vertical combat, but at
the same time provide a playground for more tactical battles. |
Eternal Dismemberment Complex
Released: |
April 18, 1999 |
Download: |
edc.zip (213
kB) |
Information: |
Small Quake 2 styled base geared for fast combat
with 2-4 players. I went all out with the looks on this one,
particularly with the details in the lighting. |
Aggressor
Released: |
February 9, 1999 |
Download: |
aggressr.zip (246 kB) |
Information: |
Brutal vertical action is the order of the day
here. A medium sized base map that plays well with anywhere from
2-8 players, the more the bloodier. This is still my favourite
|
Spare Elbow
Released: |
December 28, 1998 |
Download: |
elbow.zip
(102 kB) |
Information: |
Small map focused on fast 1 vs 1 action. Seems
difficult to maintain absolute control over the map, so it provides
quite an even game for evenly matched opponents. |
Cruel Comfort
Released: |
September 13, 1998 |
Download: |
cruel.zip
(348 kB) |
Information: |
Started learning a bit more about how to
stimulate good gameplay with the map layout here. Larger than usual
scale tends to make the combat more long range. Provides a bit of
fun with 4-6 players. |
Devourer
Released: |
August 13, 1998 |
Download: |
devourer.zip (295 kB) |
Information: |
My second map and my first attempt at deathmatch.
I didn't really have much understanding of the gameplay mechanics
at this point, so this one's actually pretty boring. Try 4-6
players. |
Map Sources
Here are the map source files to the levels listed above. There
are a couple of exceptions though; elbow.map has been lost - I just
can't find a copy of it anywhere... it's probably not that
interesting anyway. For OUM, I can only release OUM3 since that map
was entirely my creation, but the others I worked on were joint
projects.
Textures are not provided here - if you want them, you'll have
to extract them from the original bsp yourself. There are plenty of
tools to do this (the bsputil tool included in my
utilities can do it).
These source files are licensed under the terms of the GNU GPL.
A copy of the license is included with the downloads.