TyrQuake TODO List
You can EDIT this page to add requests for features and/or bug fixes you would like to see. Please add them under the 'Requests' heading.
Requests
- Restore vanilla viewmodel look and behavior
- Non-square pixel hud scaling
- Mods menu (like IronWail)
- Add your feature/bugfix request here
Planned for future
- BUG: fix command line mode set when only one of width/height
specified
- Scan mode list, don't just assume 4:3 aspect ratio
- Refine/finalise the model interpolation code
- Add a nolerp model list like FitzQuake
- Handle Alt-Enter / Command-H and other mode switch shortcuts
- Surface inspector (see FitzQuake Mark V r8)
- IQM / MD2 / QF 16-bit mdl?
- Baker's FQVr9: automatic gamedir switch in coop?
- http://www.celephais.net/board/view_thread.php?id=60831&start=196
- http://forums.inside3d.com/viewtopic.php?f=3&t=5153&sid=3fbd85c75f19431868b3f7bfdcb57fb8
- Proper clipboard handling API
- Move to something like sys_carbon.c instead of sys_unix.c for launcher?
- External .ent support (DarkPlaces, Quakespasm, Mark V, FTE, ... )
- FSAA
- Proper framerate cap & Sys_Sleep in spare cycles
- Some support for DarkPlaces style external skins/textures?
- http://icculus.org/twilight/darkplaces/readme.html#ReplacingContent